Geospatial Data in 3D Engines
From the cadastre to a scene you can walk through — in the Unreal Engine and in Unity
Geospatial base data has never been as available as it is today. In Germany, official digital terrain models, 3D building models and aerial imagery are open data, and the whole country has been covered by airborne laser scanning. The bottleneck is no longer the data. It is what happens between the dataset and the screen.
GIS software displays geospatial data correctly. What it does not produce is a scene you can walk through, one that has collision, holds a stable frame rate and works on a VR headset. That step is our work.